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It allows you to create wind-swept forests or animated crowds and render them directly inside 3ds Max, Maya and Cinema4D.
The Carbon Scatter plug-ins integrate e-on's patented EcoSystem algorithms directly inside leading CG applications, allowing you to populate your scenes with millions of native objects, and render them with your favorite renderer.
- Render billions of polygons easily thanks to lightning fast instancing.
- Convert to native instances for rendering without Carbon Scatter.
- Render with any renderer including GPU path-tracers (Octane, VRayRT, ...).
- Populate millions of instances per second!
- Use PlantFactory models and customize them using the Plant Editor.
- Interactive population – change a setting, Carbon Scatter repopulates in a blink.
- Add/modify instances with your mouse using jitter, raise, repel, attract, lean... brushes.
- Populate in all directions around objects.